论文名称 |
期刊 |
卷次号 |
发表时间 |
作者排序 |
The effects of generative AI on collaborative problem-solving and team creativity performance in digital story creation: an experimental study |
International Journal of Educational Technology in Higher Education (SSCI,一区TOP,IF16.7) |
|
2025 |
第一作者 |
Enhancing pre-service teachers reflective thinking skills through generative AI assisted digital storytelling creation A three-dimensional framework analysis |
Computers & Education (SSCI、SCI检索,一区TOP,IF10.5) |
|
2025 |
第一作者 |
Teaching based on augmented reality for a technical creative design course |
Computers & Education (SSCI、SCI检索,一区TOP,IF10.5) |
|
2016 |
第一作者 |
Effects of immersive virtual reality on primary students’ science performance in classroom settings: a generative AI pedagogical agentsenhanced 5E approach |
Interactive Learning Environments(SSCI检索,IF5.3) |
|
2025 |
第一作者 |
Multiple Generative AI Pedagogical Agents in Augmented Reality Environments: A Study on Implementing the 5E Model in Science Education |
Journal of Educational Computing Research (SSCI检索,IF4.9) |
|
2025 |
第一作者 |
The Impact of Embedding Interactive Tasks in Augmented Reality Storybooks on Children |
IEEE Transactions on Learning Technologies(SSCI、SCI检索,IF4.9) |
|
2025 |
通信作者 |
Enhancing preschoolers' geometric cognition through mobile educational applications: a comparative study of interface styles |
Acta Psychologica(SSCI检索,IF2.7) |
|
2025 |
通信作者 |
Design of Serious Games for Innovative Learning: Augmented Reality, Virtual Reality, or Mixed Reality |
Electronics(SCI检索, IF2.6) |
|
2023 |
通信作者 |
大语言模型驱动下的虚拟数字人第二语言教育应用研究 |
电化教育研究(CSSCI检索) |
|
2024 |
第一作者 |
基于交互叙事模式的教育游戏设计策略研究 |
电化教育研究(CSSCI检索) |
|
2023 |
第一作者 |
第二语言教育游戏设计策略研究 |
电化教育研究(CSSCI检索) |
|
2022 |
第一作者 |
增强现实技术应用于第二语言学习的文献综述 |
电化教育研究(CSSCI检索) |
|
2021 |
第一作者 |
悦趣多:基于增强现实技术的高中通用技术创新教育平台 |
电化教育研究(CSSCI检索) |
|
2014 |
第一作者 |
增强现实游戏交互模式对比 |
计算机辅助设计与图形学学报(CSCD检索) |
|
2015 |
其他作者 |
FunTable:多点触摸幼儿合作绘画平台 |
计算机辅助设计与图形学学报(CSCD检索) |
|
2014 |
其他作者 |
A tour guiding system of historical relics based on augmented reality |
IEEE VR(CCF A类会议,美国格林维尔) |
|
2016 |
第一作者 |
Using Augmented Reality to Facilitate Music Learning for Preschool Children |
ICCE(CPCI、EI检索会议论文,日本松江) |
|
2023 |
第一作者 |
Research on Teaching Activities in University Blended Technology Development Courses with Support from Generative Virtual Digital Humans |
ISET(CPCI、EI检索会议论文,中国澳门) |
|
2024 |
第一作者 |
Application of Object Recognition-Based Augmented Reality Technology in Labor Courses |
EITT(EI检索会议论文,中国福州) |
|
2023 |
第一作者 |
Developing Cuboid Recognition-based AR Application for Preschool Marine Education |
ISET(EI检索会议论文,中国香港) |
|
2023 |
第一作者 |
The Effects of AR-Based Virtual Teacher Environment on Preschooler’s Language Learning |
ISET(EI检索会议论文,中国香港) |
|
2023 |
第一作者 |
The Impact of Two Mediums Based on Virtual Reality Technology in the Education of Practical Courses |
EITT(EI检索会议论文,在线) |
|
2022 |
第一作者 |
Experimental Research and Analysis of Immersive Virtual Reality Technology on Children |
ISET(EI检索会议论文,中国香港) |
|
2022 |
第一作者 |
The Golden Ratio of Instructive Content to Entertaining Content in Mobile Augmented Reality Games |
ISET(EI检索会议论文,中国香港) |
|
2022 |
第一作者 |
An Experimental Inquiry into Early Childhood Language Learning based on Game Learning |
ISET(EI检索会议论文,中国香港) |
|
2022 |
第一作者 |
An Empirical Study on the Improvement of Design Thinking Ability Based on Virtual Reality Technology |
ICBL(CPCI、EI检索会议论文,中国香港) |
|
2022 |
第一作者 |
The Application of Physiological Feedback to the Evaluation of Academic Emotion: A Literature Review |
EITT(EI会议论文,中国重庆) |
|
2021 |
第一作者 |
A Review of the Application of Artificial Intelligence in the Virtual Learning Environment |
EITT(EI会议论文,中国重庆) |
|
2021 |
第一作者 |
A review of the application of avatar in virtual learning environment |
EDULEARN(会议论文,在线) |
|
2021 |
第一作者 |
An empirical study of interactive somatosensory education games on gross motor skill development of preschool |
INTED(会议论文,在线) |
|
2021 |
第一作者 |
Application of Virtual Reality and Augmented Reality in Museum Learning: A Literature Review. |
INTED(会议论文,在线) |
|
2021 |
第一作者 |
Research on Mobile AR Language Learning Environment Based on Virtual Avatar |
EITT(CPCI、EI检索会议论文,在线) |
|
2020 |
第一作者 |
The influence of embodied interactive action games on second language vocabulary acquisition |
IJCIME(EI检索会议论文,日本大阪) |
|
2019 |
第一作者 |
Research on the Design and Effect of Computer Hardware Courses in the Smart Learning Environment |
EITT(CPCI、EI检索会议论文,美国比洛克西) |
|
2019 |
第一作者 |
Research on Font Design Tutoring System Based on Mobile Devices |
EITT(CPCI、EI检索会议论文,美国比洛克西) |
|
2019 |
第一作者 |
Application of Knowledge Management Platform in Digital Media Art Courses |
EITT(CPCI、EI检索论文,美国比洛克西) |
|
2019 |
第一作者 |
Construction of Game-Based Teaching Environment for Animation Scene Scheduling Based on Virtual Reality |
IGTA(EI检索会议论文,中国北京) |
|
2019 |
第一作者 |
Impact of Teaching Aids Based on Virtual Role on Student’s Design Thinking for Animation Course |
IGTA(EI检索会议论文,中国北京) |
|
2019 |
第一作者 |
The Influence of Mobile Augmented Reality-Based Sandbox Games on Chinese Characters Learning |
IGTA(EI检索会议论文,中国北京) |
|
2019 |
第一作者 |
Online Learning and Teaching Resource Management System Based on Virtual Reality Technology |
ICTE(EI检索会议论文,中国广州) |
|
2019 |
第一作者 |
Exploring the Influence of WebVR on the Creative Attitude of Digital Media Art Major Students |
ICIME(CPCI、EI检索会议论文,日本大阪) |
|
2018 |
第一作者 |
A Study of Preschool Instructional Design Based on Augmented Reality Games |
IGTA(EI检索会议论文,中国北京) |
|
2018 |
第一作者 |
Improving Authentic Learning by AR-Based Simulator |
IGTA(EI检索会议论文,中国北京) |
|
2018 |
第一作者 |
Engaging Student Engagement in Blended Learning Environments through Integration of Small Private Online Courses |
ISET(CPCI、EI检索会议论文,中国澳门) |
|
2024 |
通信作者 |
Physical Model Recognition-Based AR Application to Support Preschool Science Learning |
EITT(EI检索会议论文,中国福州) |
|
2023 |
通信作者 |
Promoting Middle School Students |
ICCE(CPCI、EI检索会议论文,日本松江) |
|
2023 |
通信作者 |
Application of the Tablet-based AR in Preschooler’s Science Education |
ISET(EI检索会议论文,中国香港) |
|
2023 |
通信作者 |
Using Serious Games to Teach Preschool Addition and Subtraction: The Difference Between Two Kinds of Embodied Interactive Games |
EITT(EI检索会议论文,在线) |
|
2022 |
通信作者 |
The Influence of AR Storybook on Preschool Children |
ISET(EI检索会议论文,中国香港) |
|
2022 |
通信作者 |
Research on the Application of Flow Theory in Primary Mathematics Teaching in Tibetan Areas in China |
IJCIME(EI检索会议论文,日本大阪) |
|
2019 |
通信作者 |
Research on the Design of Primary School Mathematics Teaching Activities Based on Augmented Reality Technology |
IJCIME(EI检索会议论文,日本大阪) |
|
2019 |
通信作者 |
Construction of Art Training System Based on Virtual Reality Technology |
IJCIME(EI检索会议论文,日本大阪) |
|
2019 |
通信作者 |
Improving Design and Creative Ability of High School Students through Project Based Learning |
IJCIME(EI检索会议论文,日本大阪) |
|
2019 |
通信作者 |
The Effect of Virtual Museum on Students |
IJCIME(EI检索会议论文,日本大阪) |
|
2019 |
通信作者 |
Design of a simulated Michelson interferometer for education based on virtual reality |
ICIG(EI检索会议论文,中国天津) |
|
2015 |
其他作者 |
Multiplayer collaborative training system based on Mobile AR innovative interaction technology |
ICVRV(EI检索会议论文,中国沈阳) |
|
2014 |
其他作者 |